Games Development

This is all of the games I have made.

My college final project, read the development blog here:
amyelliottfmp.game.blog

This is an entry for Ludum Dare 46, a game which I made with Team Horsehead, a team consisting of me and 3 others, I helped with Programming, Art and a small bit of 3D modelling

This is a game I made with my friend Joe for Minijam 48, the theme was Team work, and I'm really proud of how this game turned out since it became quite a unique puzzle game, this game Won Minijam 48. https://horsehead.itch.io/team-swap-heroes

This is my Unit 12 work for college, the game I made before my final project. I had the theme of Cyberpunk, so I decided to make a rhythm game where the player has to try and not fall off the soundbars which make up a city.
Development Blog: amyelliottdev.game.blog/project-management-dev-log/

I made my first game using Unreal Engine 4, which was an endless runner game where you are running away from some bartender because you didn't pay for his beer.

Development Blog of the game: amyelliottdev.game.blog/planning-production-practical-skills/

I made this game with Joe Shanahan for the Ludum Dare 45 Game jam, I done part of the programming and the art for the game, Joe done the programming and the 3D models, referencing my Concept Art which I made for the game.

We had 74 hours to make the game, and it's a village simulation game because we have made a lot of puzzle games so this is something different from the other games, we didn't do this game jam particularly for the competition, we done it to push ourselves since it was a challenge to get this game done in the small amount of time we had.

I released an internal test of my Community Game Jam game on the Google Play store, but at this time, I've got no mobile-controls on the game, the player cant move around and shoot, they can only shoot at the enemies.
Releasing this on the google play store for internal testing has taught me lots about how to put a game on the play store.

Made in one week for the Community Game Jam on itch.io.

Came #46 out of 1,058 other entries!

The game me and Joe Shanahan made in 48 hours for GMTK Gamejam 2019, our game got played and rated 15 stars (Top Mark) by Mark Brown, and got in top 30th most rated out of 2633 other games! Participating in this Game Jam has taught me a lot which I will further produce.

Level spawner that Joe Shanahan taught me how to remake from the game we worked on (Welcome To Yelapa)

A rhythm detection I made in Unity with help from Joe Shanahan

A Katamari-Style game I made using a Skillshare video

Portsmouth Game Jam 2019 - Welcome To Yelapa, I joined Team Horsehead to make this game, and I learnt a lot along the way! 

My 1st year final project 2d game, all made and programmed by me - I learnt a lot through this project.
Development Blog: https://amyelliott134338085.wordpress.com/project-management-dev-log-2/

One of the first proper 2d games I've made and programmed myself - A shoot em' up game where you're lemonade trying to escape the lemonade bottle, shooting bubbles out of the way!
Development Blog: amyelliott134338085.wordpress.com/project-management-dev-log/
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